Analisis Rendering Video Animasi 3D Menggunakan Aplikasi Blender Berbasis Network Render
Keywords:blender, animation, super computer, network render, rendering
Rendering is a process for generating a 2D or 3D image. The use of high computer specifications in the rendering process encourages the need for super computer provision. In this research is done rendering video 3D animation analysis using blender application based on network render. In this research used experimental research method, that is by giving variation of frame value to know execution time when done rendering process of 3D animation video. On each computer in the workstation is done Blender application configuration, as Master, Slave, and Client. The results show that 3D animation video rendering process has increased execution time along with increasing number of frames, but along with increasing number of Slave computer execution time of video rendering process of 3D animation has decreased.
 B. Wilkinson, M. Allen, Parallel Programm-ing Edisi 2: Teknik dan aplikasi menggunakan jaringan workstation dan computer parallel., Yogyakarta: ANDI, 2010.
 D. Prawira, â€œAnalisis Performa Sistem Cluster Pada Proses Distributed Rendering Menggunakan Open Source Softwareâ€, Sekolah Tinggi Manajemen Informatika dan Komputer Pontianak. Program Studi Teknik Informatika, Vol. 2 No 1, 2012.
 K.M. Mulyono, H.A. Fatta, â€œPembuatan Game Labirin Dengan Menggunakan Blender 3Dâ€, Jurnal Dasi, Vol. 13 No. 2, 2012.
How to Cite
Copyright in each article belongs to the author.
- The authors admit that RESISTOR Journal as a publisher who published the first time under Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) License.
- Authors can include writing separately, regulate distribution of non-ekskulif of manuscripts that have been published in this journal into another version (eg sent to respository institution author, publication into a book, etc.), by recognizing that the manuscripts have been published for the first time in RESISTOR Journal